Tools for each part of your interactive story.

Browse by the work you are doing, from concept and writing to production testing. One creator can take on several roles.

Lead planning4 tools

Concept & positioning

Define the audience, player actions, and the first assumptions to validate.

Narrative planning4 tools

World, characters & script

Turn motives and causality into chapters and scenes you can develop.

Interaction design4 tools

Branches, choices & play

Design player actions, meaningful alternatives, and visible consequences.

  • Key choice cards

    Planned

    Define competing interests, known information, immediate reactions, and later consequences.

  • Branch complexity estimate

    In development

    Review the maintenance cost of nodes, reconvergence, and exclusive content.

  • Interaction pacing check

    Planned

    Review viewing stretches, choice intervals, and timed interactions.

  • Clue & puzzle design

    Planned

    Connect clue discovery, deductions, hints, and recovery from failure.

Systems design4 tools

States, values & endings

Remember player history and resolve consequences with clear rules.

  • State variable cleanup

    Planned

    Find duplicate states, write-only variables, and opportunities to simplify.

  • Relationship & value curves

    Planned

    Map trust, resources, and thresholds so values have a clear purpose.

  • Condition & trigger checks

    Planned

    Review prerequisites, exclusions, priorities, and conflicting rules.

  • Ending condition matrix

    Planned

    Map endings to conditions, key choices, and thematic payoffs.

Production planning4 tools

Shooting, resources & handoff

Translate the interactive script into shootable, reusable production requirements.

  • Scene reuse estimate

    Planned

    Separate exclusive and shared scenes to assess reuse across story states.

  • Shooting volume calculator

    Planned

    Estimate footage needs from cast, locations, state differences, and alternate performances.

  • Script resource breakdown

    Planned

    List cast, locations, props, and interactive footage needed for each scene.

  • Production handoff checklist

    Planned

    Review node IDs, asset versions, subtitles, and unresolved requirements.

Testing & validation4 tools

Playtests, coverage & iteration

Test experience and production risks with representative scenes and reproducible paths.

  • Vertical slice scope

    In development

    Select a representative segment to test identity, choices, feedback, and production risks.

  • Path & ending coverage

    Planned

    Map reachable paths, ending conditions, and critical branches still to test.

  • Story continuity check

    Planned

    Track character knowledge, promises, injuries, and props across paths.

  • Playtest feedback review

    Planned

    Turn observations into issues, reproduction paths, changes, and retest records.

Shared tools3 tools

Documents & creative workflow

Organize findings, documents, and AI usage across every role.

Tool availability

Available
Opens the corresponding workspace or page.
In development
In development and not yet available to use.
Planned
Listed for future work and not yet available to use.

Ready to connect your decisions into a full plan?

Open the planning workflow